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Forgotten Hope 0.7 Pixel-Fighter.com

________________________________________________ click to join via Toolbox
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Samstag, 21. Januar 2017

BF 1942 Vanilla: Strasbourg [WIP] "modding inside"

https://3.bp.blogspot.com/-TugLtZZrPOg/VO0sZEDQoRI/AAAAAAAABC4/d-Ay5Q5Bf4w/s1600/bfmods_logo_239x98_transparent.png

This is a WIP (work in progress) I have been working on for the last couple of weeks.

The map is called "Strasbourg". It features 5 flags (neutral at round start) and two mains. The map is a medium size map, which is divided in two in it's very center by a railway. The flag at the very center of the map spawns a controllable train, of which I will post pics below. The train can be controlled like any other normal vehicle, it stays on the track and you can couple it with the train wagons, which all spawn at the center flag. Some train wagons have weapons attached to them, such as a rocket platform turret, machineguns and AAs. The code for the moving train wasn't made by me, it was made by a FHSW developper called "exe". He published the train modification on the
BFMods.com website for all to use. The meshes used for the train aren't his however; the locomotive was made by a modder called "Smig" (he has a site where he publishes 3D Model), and the wagons are from the XPack2 map Raid on Agheila. I modified them slightly to my liking.

The railway goes from east to west, and the train can travel the full length without derailments. I thought it would be interesting to add a movable train in a BF map (it has never been done before). The train is not only a weapon against aircraft and armor, as well as being a troop transport, it can also be used to move from one flag to the other.

Here are some pics of the map so far. It is still very far from being finished, as I have just started placing static objects and haven't painted the ground textures yet. The textures you see on the map are the default ground textures BC42 displays when you generate surface maps. Surface maps aren't the actually textures of the map themselves, they are just a "primer" for the actual ground painting phase, which I will do later, after having placed all the statics.

So yeah, the map is, I would say, maybe 30% done at this point. The bulk of the map making process for me will be to place the static objects on the map, and import a few custom meshes too.


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Some custom objects which I have decided to use for this map:

Ju88A from BoB
Pak40 from LoC
Locomotive object made by Smig
Train_Cart object from XPack2
Train_Platform object from XPack2
RocketPlatform stationary weapon from RoA map (XPack2)
Guard_Guate_open_m1 object from XPack2
stonecross_m1 object from XPack1
and a bunch of other meshes, mainly from XPack2.

I plan to release this map for XPack2 and for vanilla BF. The vanilla BF version of course will be bigger in size since I have to add the custom meshes from XPack2 map side.

The XPack2 version will feature more vehicles from that mod, like the motorcycles and maybe a heavy tank or two.


developer of this Infantry Clan battle Mod: Raised Fist v0.5 Beta

Source/Author: Classical Modder aka Black Mamba

Dienstag, 17. Januar 2017

Interstate 82: Ninja Ratchet 7 Release!

http://1.bp.blogspot.com/-yNgE_836pjU/VI2U0O4gkMI/AAAAAAAAAos/CMOSIJIT1D4/s400/header.jpg


After narrowly escaping NR6 on a chromed out Enterprise, you & your team launched back to outer space. In search of The Queen Zillian, your ship was hit by an asteroid & crash landed on yet another death planet...a mayday was sent out to Sniperjackie & KaHuna...the crew rides out towards the highest ridge in hopes of rescue.




After narrowly escaping NR6 on a chromed out Enterprise, you & your team launched back to outer space. In search of The Queen Zillian, your ship was hit by an asteroid & crash landed on yet another death planet...a mayday was sent out to Sniperjackie & KaHuna...the crew rides out towards the highest ridge in hopes of rescue.

The 7th installment in the Epic Series, Ninja Ratchet. Smoke 'em Out!!!
If you find this map to be too challenging, please try playing one of the other 200+ maps at is82.com


1.) Download Battlefield 1942(865MB) 

2.)  Download Interstate 82(393MB)


3.) DOWNLOAD NINJA RATCHET 7

Lakeside

http://i.imgur.com/D4e8GFb.png 

 Australia

http://i.imgur.com/8bSpoCG.png


---- Battlefield 1918 ---- breaking News ----


The second part of the news deals with the world war one ostfront and tournemt.
If do you don't just can get enough, in the next 3-4 weeks is a new Battlefield 1918 Forgotten Honor (FHT) Campaign in conversation! Please tell and got your friend for it?! Leading developers of the Battlefield 11918 Mod comming more than 5 years ago back to Patch this mod to 3.2. Because the move is the Ostfront in the First World War scenario. People what want to play a lieing war playing new games. If do you support the accuracy WW1 and Video sighting isnt important, do you here right!

Source: is82.com / Moddb.com

Freitag, 13. Januar 2017

Youtube Videos bleiben schwarz?

 http://3.bp.blogspot.com/-TugLtZZrPOg/VO0sZEDQoRI/AAAAAAAABC4/d-Ay5Q5Bf4w/s1600/bfmods_logo_239x98_transparent.png

Heute beschäftigen wir uns kurz mit dem wichtigen Thema, das abspielen von Videos. Denn manche von uns Spielern oder besonders die aktiven Modder unserer Battlefield Gemeinde nutzen Youtube als Plattform, um ihre neuen durchbrüche in Sachen Modding zu Präsentieren. Da ist es hinderlich, wenn man auf einmal auf seiner Lieblingsvideo Plattform kein Video mehr abspielen kann und höchstens bei schwarzem Bildschirm noch einen Ton vom Video bekommt. Das Problem ist bei uns seit ein paar tagen, um genau zu sein, seitdem 50.1.0  update des Mozilla Firefox Browser. Bei manchen Nutzern werden nun keine Youtube Videos mehr abgespielt. Der Bildschirm bleibt schwarz, aber der Ton geht an. Lange Rede, kurzer Sinn. Bei unseren Recherchen sind wir jedoch auf die Lösung gestoßen. Hier ist die Lösung kurz und schmerzlos, schonungslos zusammengefasst.

Geht auf die Web Adresse "about:config" in eurem Mozilla Firefox und gebt in der Suchzeile dann "media.mediasource" ein. Setzt den Parameter dann von "True" auf "false".

Wir hoffen, dass wir vielen Nutzern helfen konnten das Problem zu beheben, wenn ihr Lust habt, dann hinterlasst einfach ein Kommentar am Ende der News. Und Zwar dort wo im moment "Keine Kommentare" steht (das klickt ihr an):

"Keine Kommentare:"

Author: Sören Hentzschel

Source: camp-firefox.de

Montag, 9. Januar 2017

A Call to Arms - Battlefield 1918 development is back in 2017!

http://www.forumeerstewereldoorlog.nl/wiki/images/Logo_Battlefield_1918.jpg

Development of Battlefield 1918 has been resumed after 5 years of silence; upcoming 3.2 patch to focus on the eastern front and in particular the balkan theatre with new armies and some new weapons.


Es ist nunmehr 5 1/2 Jahre her, seitdem der letzte offizielle Release der Battlefield 1918 Mod stattgefunden hat. Ziel ist es nun die unveröffentlichte Arbeit der Ostfront zu vollenden. Dazu gehören neue Nationen und Skins die noch nicht in BF 1918 eingefügt wurden. Es mangelde bisher an Maps für die neuen Errungenschaften der Moddingkunst. Der Mod Release stand 2011 unter Zeitdruck, da die Entwickler damals schnell damit fertig werden wollten. Deshalb fanden einige Ideen nicht mehr den Weg hinein in die Mod. Battlefield 1918 hatte auch eine eigene Präsentation unter der Domain inside1918.net, unter dessen Name auch ein Server Jahrelang betrieben wurde. Leider wurde die Webseite auf nimmersehen abgeschaltet und kurzezeit später verschwand auch der Server. Damals hatten wir die Chance die Beta mit testen zu dürfen. Legendäre Spieler von diversen 1918 Clans Namen Teil. Heute meldet sich die Mod endlich zurück. Somit kriegt das einzige ernsthafte 1.Weltkrieg Spiel auf dem Markt ein Update. Wenn man Battlefield 1918 mit anderen WW1 Spielen vergleicht, setzen sich diese nicht so ernsthaft mit dem ersten Weltkrieg auseinander. Moderne Spiele (Battlefield 1) verwischen die Fronten zwischen 1. und 2.Weltkrieg. Außerdem kommt man bei dem heutigen freischalt und Skinpaket Wahnsinn gar nicht mehr in den Genuss ein bisschen WW1 Geschichte mitzubekommen. Auf Battlefield 1918 herrscht die Regel gleiche Waffen und gleiche Chancen für alle. Lange haben die Fans auf ein Update gehofft., nach der FHT Kampagne 2012 verließen viele die Mod, somit sah es nicht gut aus. Jedoch fand im Januar 2016 ein Revival für die Mod statt. Inszeniert wurde das ganze von der russischen Community rund um Dad Ross & Co in Partnerschaft mit dem Badewiese 1918 Server kurz |BWT. Dies brachte BF 1918 wieder zurück ins Gespräch und Spiel. Badewiese ist unter anderem dafür bekannt, dass sie seit vielen Jahren einen deutschen Desert Combat Conquest Server zur Verfügung stellen. Eingefleischten Battlefield Fans sollte also der Name Badewiese ein Begriff wie der Name Cola sein. Cicero arbeitete 2012 mit an der genialen Battlefield 1918 FHT Kampagne. Die letzte Battlefield 1918 FHT Kampagne fand 2016 im Februar statt, im Herbst 2016 fand noch eine russische BF 1918 Kampagne an der mehr als 25 Spieler teilnahmen statt. Jeder konnte mitmachen. Bald hoffen wir näheres zum Stand der Arbeit an v3.2 zu Wissen und das ein oder andere Battlefield 1918 Bild für euch erhaschen zu können. Also bleibt mit uns dran. Der Battlefield 1918 Badewiese Server ist 24 Stunden am Tag geschaltet, gepielt werden kann COOP und Conquest. Mapvote ist angeschaltet.

Jetzt fragt ihr euch bestimmt, woher ihr die Mod bekommt und wo ihr spielen könnt?

Battlefield 1918 v3.1 (Teil 1-3): Download

Server Name: BF1918 by |BWT| Badewiese

Server Address: 78.46.52.115   Port: 14568


Hier der Original statement zu BF 1918 v3.2, verfasst von  Posted by
 
We are back! More than five years after the release of the last version 3.1, the development of Battlefield 1918 has been resumed.

Our current agenda is to release a 3.2 patch around spring time which will in particular:
- cover the eastern front, which until now is underrepresented
- introduce the forgotten balkan theatre, including new armies
- add some new weapons
- fix some known bugs and implement further minor improvements.

So far, we are on a good track against these goals. However, we also want task YOU, the community, for support. Anybody who would like to contribute to the development - for example as Mapper, Modeler, Skinner, Tester, or in any other function - just contact us. A comment to this news or a PM to me will do the trick.
Stay tuned for upcoming news which will present new contents!
 Posted by





http://media.moddb.com/images/groups/1/1/617/insideheader.jpg

Donnerstag, 5. Januar 2017

Desert Combat: Bad Luck City Map Released


 

Bad Luck City.. a Conquest map for Desert Combat, created by duffman

Soo... I have spent a long time making this map, not really on purpose, I was trying to fix a different map but ended up making this one instead. It's my first attempt at map making.. but I ended up in a circle going back to fix and add more things as I gained more knowledge... and most of it comes from this forum!



This is the map that I mentioned in my "introduction" a couple of months ago. And after spending "some" time making it thought it was worth a couple of pages on the internet so more info is here and.....
 
.....DC Bad Luck City Map: Download

 
 INSTALLATION
 ------------------------------------------------------------------------------

 1) Located your "Battlefield 1942" installation
    (example: "C:\Program Files (x86)\EA GAMES\Battlefield 1942\")

 2) Navigate to the "Desert Combat" maps folder: "\Mods\DesertCombat\Archives\bf1942\Level\"
    (example: "C:\Program Files (x86)\EA GAMES\Battlefield 1942\Mods\DesertCombat\Archives\bf1942\Level\"

 3) Extract the zip file into this location, or copy the "DC_bad_luck_city.rfa" file into the folder:
     "C:\Program Files (x86)\EA GAMES\Battlefield 1942\Mods\DesertCombat\Archives\bf1942\Level\"

 All done!
 

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 Characteristics:
4 neutral flags that can be captured.
3 flags is needed for for opposition team to loose tickets.
Red base and Blue base flag can not be captured.
Each team starts with 500 tickets.
Loosing team will "bleed" one ticket per second.
All vehicles has 10min spawn time once destroyed.
Abandoned vehicle stays for 5min.
Loose control of flag is 10 seconds.
Gain control of flag is 10 seconds.

General:

Medium size map with big playground
Town/City "like" with 160 buildings.
6,287 objects in total.
High-quality lightmaps and shadows.
Best played in 1920x1080 with all game options at max.
Minimum players 6.
Recommended 8+ players.
 
Author: duffman
Source: bfmods.com

Sonntag, 1. Januar 2017

Interstate 82 celebrate new years Event 2017!



http://orig02.deviantart.net/b34f/f/2014/303/9/c/1_interstate__82_by_marknl42-d84qq5t.png


It's 2017 right now, we wish you a happy new year. We celebrate the first Interstate 82 Fun/Parcour Mod Event at  Saturday 7th January this year. Feel welcome and join the event. Please support us and the game this year again. Never let us get down.


Server Name: is82.com

Server IP: 158.69.59.75:14567



If the weather outside is frightful...
SMOKE 'EM OUT! Only 1.4GB weight.


 DOWNLOAD PACK FOR EVENT

Mittwoch, 28. Dezember 2016

Eve of Destruction: 1st Charlie don't Surf Event 2017


https://www.allmystery.de/i/t575a09_eveofdestruction42.jpg

Hi Freunde der Eve of Destruction Vietnam Mod, es ist Neujaaaaaaaahr 2017! 

Gesundes neues Jahr an euch Leser und Spieler da draussen!

Nun schlagen wir ein neues Kapitel Battlefield 1942 Mod Geschichte auf, Auch 2017 soll es auf dem hslan Eve of Destruction Mod Server rund gehen.. Charlie ruft: es ist "Charlie don't Surf Zeit"!
Leuten wir dazu die Runde 1 des Jahres ein. Neues Jahr, neue Schlacht neues Glück.
Ihr seid herzlich eingeladen dabei zu sein, egal ob Euer Betriebssystem Windows XP, Vista, 7,8 oder 10 heißt, "kommt zahlreich auf den hslan Server angereist"!


Movie appetizer aus 2016: 





Freitag Abend, den 06.01.2017 um 20 Uhr geht es los, streicht es dick in Eurem Kalender oder Handy Oragnizer an.
Macht mit uns das 1. Event in diesem Jahr gemeinsam auf dem HSLAN Server zum Erfolg!




     Server Name: [hslan.de] EoD Classic 2.51

     Address:
87.230.95.224

     Port: 14567





Darüber hinaus bemühen wir uns täglich abends ab 20 Uhr mit ein paar Mann.
Also bitte nicht nur starr ans Event halten, welches monatlich jeden ersten Freitag stattfindet, sondern einfach mal abends spontan dazu kommen.

Hi friends of Eve of Destruction Vietnam Mod, it's Januar 2017! Happy new year to you reader and players.


2016 is over, a new year is comming, Charlie calls: "Charlie don't surf time"!

Are you ready for the 1st Event in 2017 of this year.

Her since being invited in regardless of whether your operating system is Windows XP, Vista, 7,8 or 10 means!


Friday night, the 06.01.2017 at 08:00pm CET o'clock we go, coat it on thick in your calendar or mobile Oragnizer.
For this new year let's rock that 1th Friday mainevent on hslan. We wish you a good start into 2017. And we will hope to collect the power of the community.


In addition, we visit the server daily in the evening from 08:00pm CET! If do you want, you can meet us with some guys there.
So please not only hold the date on the event, which takes place every first Friday monthly, come one evening you can spontaneously.

What you need to play?


1.) Basic for the new Fans: http://sh.metrica.se/static/sh/bf1942sh.zip

2.) bf1942.exe Patch for finding Server extract to your "..EA GAMES/Battlefield 1942.." Folder and overwrite the old one: http://team-simple.org/download/bf1942-v1.61-retail-patched.zip

3.) Eve of Destruction 2.51 Mod, got the 5 Parts + 2.51 Hotfix (don`t forget this small one): http://www.bf-games.net/downloads/category/56/eve-of-destruction.html


How i install a mod? In which path of the folder i install a have mod? Click this picture:


So, this must then look at you.

Writes some comments, if it worked for you? And if You were be there? Your Comment or Feedback is always welcome on hg-clan.blogspot.com!

Come on, peak the visits on the Server up!

There we play:



Source: hslan.de

Samstag, 24. Dezember 2016

Forgotten Hope 0.7 custom map series 6



We are very glad that other BF 1942 communities adapt our ideas to the custom map series as well. This shows that even infected every force in us. Together should be our ambition, the potential seriously to expand again. New recruit players, clans revive organizing events and so on! Special thanks went to "Natty" and the Forgotten  Hope 0.7 social network group!

Wir sind sehr froh darüber, dass andere BF 1942 Gemeinschaften unsere Idee mit der custom map series ebenso adaptieren. Das zeigt, das in uns noch jede Kraft steckt. Gemeinsam sollte unsere bestreben sein, das Potential wieder ernsthaft auszubauen. Neue Spieler rekrutieren, Clans wiederbeleben, Events Veranstalten und so weiter! Danke an "Natty" für die News in der Forgotten Hope 0.7 Gruppe, aus dem sozialen Netzwerk!

Episode 6 - WHEN TRUMPETS FADE - 1944 (made by Natty)
Good-looking map inspired by Movie with the same name. Awesome textures of ground!! Innovative for snow/grass. Obviosly sound of trumpets in Allied HQ.
Enjoy!
Die Alliierten stoßen am Westwall – auch Siegfried-Linie genannt – bei Hürtgen auf erbitterten Widerstand der Deutschen. Die Schlacht tobt erbarmungslos. Der US-Soldat Manning hat eigentlich nur eines im Sinn: Heil wieder nach Hause kommen. Als einziger Überlebender seiner Einheit wird er jedoch kurzerhand befördert und muss mit einer zusammengewürfelten Truppe bei extremen Operationen hinter der feindlichen Linie wieder seinen Mut beweisen. Danke Wikipedia für diese aufschlussreiche Information!

The Allies launched at the Western Wall - also known as Siegfried Line - in Hürtgen fierce resistance of the Germans. The battle rages relentlessly. The US soldier Manning has really only one thing in mind: to come back home healing. As the only survivor of his unit, he is, however, summarily transported and needs with a ragtag force in extreme operations behind enemy lines again prove his courage. Thank you Wikipedia for this insightful information!


 
 
 
 


Panzerschlachten in "Nuenen"

Die nächste Map die wir euch Vorstellung wollen ist Nuenen-1944 von mArs dürfte vielen FH-Fans noch aus dem dritten Fan-Mappack bekannt sein. Sie verlegt den Einsatzort der Spieler nach Holland. Als Teil der Operation Market Garden (vielen durch den Film "die Brücke von Arnheim" bekannt) müssen sie wahlweise als Briten den Angriff auf Nuenen durchführen oder den Ort als Deutsche verteidigen. Während des Krieges griff das 44. britische königliche Panzerregiment hier am späten Nachmittag des 20. September während ihres Vorstoßes in Richtung Nijmegen und Arnhem deutsche Truppen an, die sich auf dem Rückzug befanden. Was die Allierten nicht wussten: die 107. Panzerdivision, die Nuenen verteidigte, war gerade erst verstärkt worden.


  

  

  

 


For new Player's:

Forgotten Hope 0.7 Portable (Standalone) Part 1 (required): Download

Forgotten Hope 0.7 Portable (Standalone) Part 2 (Optional Mappacks): Download


For Battlefield 1942 Veteran's:

Forgotten Hope 0.7: Download

PFC Custom Maps: ftp://85.214.226.169/Mappacks/PFC-MAPS/

Filefront Custom Maps: ftp://85.214.226.169/Mappacks/Filefront-Maps/

Unzip if necessary and put the map (file ending .rfa) in your levels folder: ..\Battlefield 1942\Mods\FH\Archives\bf1942\levels\

If it is too much work for you. Or you haven't an idea how to install? We recommend you the "toolbox"! If do you want to start Forgotten Hope 0.7? Do it with the Toolbox! It is in your language install and available. Because, if do you need a map, the toolbox download it for you automaticly. Choose your way to play?

Toolbox for Windows XP Veterans: http://85.214.226.169/toolbox/PFCTB-XP-Setup-Dirty.exe

Toolbox for Windows 7/8/10 Veterans: http://85.214.226.169/toolbox/PFC_Toolbox_first_setup.exe


Source: bfgames.net

Dienstag, 20. Dezember 2016

Battlefield 1918 Mini Mod: xmas 2006 + 2008 available!




The year 2016 is going to the end. Christmas knock our door and a new year is happen it calls 2017. We wish you a good time with you friends and family. We will hope you can give us your support power again to push the great modding art work in 2017 again. We need all you guys. Keep Fighting. Recruting people. This good oldschool gaming have to be keeping alive.


 http://2.bp.blogspot.com/-b5f9TlCqlRg/VJioS_xu5SI/AAAAAAAAApE/RFDaLbJLUxw/s1600/Battlefield%2BChristmas.jpg


Here is a special for the Christmas gaming Fans, the news is created by one of the developers (cennedy1457):

Xmas1918 (Version 2008) by Cennedy1457

Now up to the really cool stuff we've promised you in the beginning. Some of you of course already know this little gem in the history of BF1918 gimmicks but some people could also be new to our business. Romantic snow sceneries have always warmed our hearts in the festive month and have brought fun and joy to the battlefield since 2006. It's even rumored that this mini-mod has brought peace on earth 2 times, cooled down the climate warming and caused the Christmas truce. So take part in a nice Slay-ride, snowball fights with your friends and foes and try to meet Santa coming to town, checking who was nauthy and nice. Get the latest version from 2008 and put it on top of your already installed BF1918 experience to sweeten up your Christmas Season

recommend Battlefield 1918 3.1: Download

Battlefield 1918 Christmas mini Mod - XMas 2006: Download    XMas 2008: Download

Please Download and share it to your friends!



Ho Ho who wants some? Non-homoerotic Slay-rides

Conclusion of the day/year

The last topic for today's news and most probably for this year from our side is a bit sad indeed. We're celebrating our first anniversary of "No News" as we've been successfully able to manage to not publish any news in the last 366 days. And there are in fact no big news to spread from our side as the modification is considered finished from a dev-team's point of view. We're peeking into the commentary section from time to time so feel free to post any issues or remarks in your personal relationship with BF1918.




Movie by: Friedrich - ex DFL-Clan


The end of the year is as usual the time for the mighty Mod Of The Year award voted by you, the plebs! We're not exspecting anything less than several homages and canonizations but for the beginning you can start with clicking on the little vote-button above and see what color it will change to. Isn't it exciting? Please don't forget us in 2017, don't forget the Battlefield 1942. We know there are lot of new games which released. But you have the choice what you loosing is lost and never comes back. The only way is to keeping alive the Battlefield 1942 modding / event community together. Good slide into the new year for you. We will hope some modding special waiting for us.

Source: moddb.com

Samstag, 17. Dezember 2016

Battlefield 1941: new from the good old russia!


 

Three years ago after the last release, there is a new light view from the Battlefield 1941. Here's a video of part of a fight on the BF1941 Salerno map with extended time for bodies and vehicle hulks. Made by Tom E Gun. He thanks to help from the poster Dnamro he was able to mod the Objects.rfa to extend the duration of corpses and vehicle wreckage.He had always wondered how they did it in the BFHD mod, but that only uses the vanilla maps. This adds so much enjoyment and immersion to the game. No slowdown whatever from the corpses and wrecks. 

 https://pp.vk.me/c313924/v313924674/7702/XwMIIspkpvg.jpg

Tom E Gun really don't want to play any BF42 without this now. I'm going to have to do this with all his installed mods. Not sure yet how to mod the aircraft and water vessels files to do this. It make us some hope for a mod update. After the die 2014 of the russian unforgotten main developer Mikhail Beresnev
https://pp.vk.me/c301612/v301612674/34f9/g6CKK9n4Pk4.jpg





Server Address: Netorn | BF1941 0.2 (CD+Origin) 89.222.192.182:14574


https://pp.vk.me/c425722/v425722674/133/-1L84GT9dfc.jpg

Don't forget to watch in HD 1080p!

BF 1941 "Shellshock Submod"


Source and conversation: battlefieldsingleplayer.com