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Montag, 31. Juli 2017

Warfront v2.0 offical Release 2017 + Patch!

WarFront v2.0
A Battlefield 1942 modification 

Release + Patch Update


Warfront v2.0 new Release 07/2017: Download
Menu Icon Patch 07/2017: Download

Several bugs have been identified with yesterday's release, and he have working as fast as possible to fix them and release a patch. The patch changelog so far looks like this:
Added missing minimap icons for vehicles
Added Ha-Go wreck mesh and textures
Fixed path to desert texture for Spitfire
Added correct TZF 9D sight to the Tiger II
New .skin file for Tiger he tracks
Fixed path to missing tower, gunbase, and weapons sounds for several vehicle variants
Tweaked muzzle effects (e_MuzzPanz, e_MuzzPanzSml, e_MuzzArty)
Adjusted muzzle effect position on land guns
Adjusted projectile position on land guns
Consolidated variant vehicle weapons to the main vehicle's weapons.con file
Deleted unused or redundant misc. code from several vehicles
Added or adjusted exhaust to all applicable land vehicles
Added SturmTiger to Battle_of_the_Bulge map
some screens of a few of the changes...




He have today off so he will be testing very hard today to identify and fix any other issues. He hope y'all enjoy the mod so far, and he look forward o getting these fixes to you as soon as possible! Please feel free to contact him with any bugs you find as you play, and he will address them ASAP!

Contact to the developer of the Warfront v2.0 Mod: click here

Source: moddb.com

Donnerstag, 27. Juli 2017

Warfront v2.0 prepare to Release News!


WarFront v2.0

A Battlefield 1942 modification by


There are so many new features, additions, and changes to this version that a changelog would be useless. This is a complete re-work of the original WarFront mod. As such, it is a semi-realistic mod, but many concessions have been made for the sake of gameplay. He will, at some point in the next few days, attempt to make a user guide with content description and features, and will make it available here for download.


Singleplayer has been tested, and all maps work in SP mode, although the AI on some still needs more work. Sometimes you will still catch them standing around doing nothing, but that's nothing new :) Multiplayer mode has NOT been tested, as he was unable to host a server. So hosting a server and playing MP is a 50/50 thing...it will either work or it won't. He didn't change any of the old networking files, but some of the new vehicles may crash the network. As such, He have only made the client-side version available for download.


He used maps that either came in the Anthology HD version of Battlefield 1942, or maps from publicly downloaded mappacks that he found with a Google search. Most of them did not have the author listed. If anyone sees one of their maps in this mod and wishes to have themselves credited for it, please contact me and he will be more than happy to add your name to the credits.


There will inevitably be bugs, even if he had a team working with him...which he don't. For the last 4 months, this has been a solo project to get his original mod from 2005 up to the standard where it should've been when he first released it. He is pretty sure he've missed some things, so he welcome any contact concerning bugs or errors that you find as you play. He will attempt to fix those bugs and patch the mod in a timely manner.


We hope y'all enjoy playing WarFront. This mod still isn't where we want it to be, but it is much closer than the first release, and why we are happy that he was able to get it to this point. We can smile about that!

He now have random ordnance generators on several of the planes. Using the P-51 Mustang as an example, it can have a loadout of 2 500lb bombs, 4 250lb bombs, or 8 HVAR rockets. When the plane spawns on a map, the game will generate one of those loadouts for the plane, and it will spawn with it. The next time it spawns, it will randomly determine the loadout again. So each time it spawns on a map, it could possibly have any one of those 3 loadouts.
This keeps him from having to make 3-4 different versions of a plane (smaller mod files, quicker load times, etc), and the mapper from having to know what the difference is between each variant. Just place the "P51D" on a map, and let the game figure out the rest.

Source: moddb.com

Sonntag, 23. Juli 2017

Warfront v2.0: new Release comming!


WarFront v2.0

A Battlefield 1942 modification

Warfront 2.0 is a major overhaul to the original BF1942 mod that was released in 2005. New vehicles, new maps, and a redesigned damage system are just a few of the things to be found in this updated version. The developer jdoylesapp built 15 different gunsights in game at the moment for this Mod!

Video zum fliegenden Mustang: http://www.moddb.com/mods/warfront1/videos/mustang

Source: moddb.com

Mittwoch, 19. Juli 2017

Under Construction - BF4 '42 - A Battlefield 1942 Mod

Today we are happy to show you a new mod in the Battlefield 1942 Series. It is a mod about Modern Warfare.
Now we give the floor to the developer:

The development started from an idea that discocreeper101 had a couple weeks back.

Disclaimer: This mod is still being created. There will be no download until I can justify that enough has been done. (Sorry if this has been posted in the wrong section.)

BF4 '42 is a mod where you can play on the BF4 multiplayer levels. My twist to the levels is that they will all be WW2 themed (Because he is horrid when it comes to weapon and vehicle modding).
Features include the standard multiplayer game modes and COOP (I hope).

Below is a rough design for Lancang Dam (Its nowhere near finished, Just he wanted to show some pics):

Start of the Project, early Landscape Picture:

The Dam (Ripped from BF4):

As well as the logo:

Feedback and suggestions are appreciated!
If do you want join and support the one men Team, please Contact discocreeper101: bfmods.com Forum

Also if you were wondering,  discocreeper101 is beeing recreating the levels by hand (no height maps he could import)

As you can see from the pic above, one building is missing. he will probably change this to make it look like it collapsed as he is not willing to spend another 3 hours searching through 600+ ripped models.

More stuff to come!
(Also thanks for the praise)

Original "Battlefield 4 '42" Mod Wallpaper :


Juni 2017: Actually news about the development of the BF 4'42 mod is, it stops for the moment. But maybe later the development would be start again.

Source: bfmods.com 

Sonntag, 16. Juli 2017

Galactic Conquest 8.1: Invites you weekly to the Event!


After an overwhelmingly-positive response to our event held last Saturday, we have decided to start weekly events on our GC 8.1 server, similar to the ones held every weekend by other BF1942 mod servers. Join us every Saturday starting around 12 PM est / 5 PM cet on “1942mods.com GC 8.1”!
We will also be starting Custom Map Sundays in the near future; you can expect to see a unique map rotation consisting of converted vanilla BF1942 maps (Midway with cruisers, anyone?), additional gamemodes like CTF, and fan-made GC 8.1 maps.
We invite you to join our Community Discord here to stay up-to-date on everything-BF1942. Modders and server owners: we’d like to advertise YOUR events and information, too!


What do you need to play? 

1.) As a new player got the basic game: Download

 2.) Galactic Conquest 8.1: Download

Go to this Server to play:

Make this Star Wars Event successfull! Share it to your Community.

Source: 1942mods.com

Dienstag, 11. Juli 2017

BF 1942: Hol dir die Carcassonne 2CV City Map!


Carcassonne eine von franzosen 2004 erstellte Map hat uns beim durchforsten des Battlefield 1942 Map Archives ins erstaunen gebracht. Deshalb haben wir uns dazu entschlossen darüber eine News zu schreiben. "Podi" als Federführender Entwickler der Carcassone Stadt Map ist heute bei der Moongamers.com Community zu Hause. Die vielen Veränderungen auf der Map erinnern einen, an eine eigenständige Mod. Hier entdeckt man Gebäude und Fassaden, die man sonst in keiner Mod findet. Die Map kommt im vertaut französisch gehaltenen Styl daher. Für Liebhaber des Citroën 2CV (Ente) ist diese Map ein muss. Der Spieler und 2CV Fan "e.tukker.rommel.nl" sollte bei der News hier ins schwärmen kommen, wenn er diese lesen sollte. Leider ist die Map nur im Conquest Modus ohne Bots spielbar. Wir würden uns freuen, wenn ihr euch diese Map Downloadet und mit ein paar Freunden mal spielt? Oder wenn ihr die Map mal in der https://www.bf-league.eu/ vorstellt. Da lassen sich bestimmt tolle battles durchführen. Bleibt uns nur zu sagen, "aller aller aller"....

Carcassonne (für beta verängstigte): Download

Carcassonne 1.3 beta (empfohlen): Download

install guide:  ..\Battlefield 1942\Mods\bf1942\Archives\bf1942\levels\













-1X Map: Carcassonne.rfa
Map "Carcassonne", pour Battlefield 1942, version : Bêta-1.3 Date: 2004
Auteur: Podi © (pas d'adresse e-mai, mais vous pouvez le contacter par le biais de battlefieldfrance: postmaster@battlefieldfrance.com)
Taille : 100 Mo env.
Compréssée: 46 Mo env.

décompréssez le fichier dans le dossier suivant: (C: par défaut): "C:\Program Files\EA GAMES\Battlefield 1942\Mods\bf1942\Archives\bf1942\levels"
Lancez le jeu...
Battlefieldfrance-TEAM Bêta test de Carcassonne:

Podi (créateur, auteur, propriètaire artistique),
Merci à tous pour leurs participation....
Merci à www.somua.com

Vous pouvez y retrouvez toutes les news de carcassonne...

Site officiel de Carcassonne : www.battlefieldfrance.com

Good War Soldier !


A stuntie..

Source: gamefront.online, nexusmods.com

Freitag, 7. Juli 2017

Interstate 82: New Map Release!


GoodDayToDie, developer from the Interstate 82 Mod deliver a new Custom Map at april 2017 for us.

Barrel Rolls in the dark. Where art thou Ratchet?
Deliver us from this uncanny level! by GoodDayToDie

The next Event they want to start at the end of may. Hope to see you guys there and before.;) Everday is a day to play.

1.) The Basic: Download

2.) Interstate 82 v1.81 Mod: Download  or 2b.) Interstate 82 Complete 2014 Package: Download

3.) "Black Ice" new Map: Download

 Extract the new Map to: C:\Program Files (x86)\EA GAMES\Battlefield 1942\Mods/is82/Archives/bf1942/level